I suppose there's sense in both sides of the argument, but I think that as long as you know the caveat, a short game can still be worthy of a classic rating. Personally, I'd rather pay my money for an experience that's going to leave me breathless and unable to sleep until it's over. Is the game too short? Is life too short? All I can say with any degree of certainty is that like a ferocious boxing match, no game could keep up this sort of pace for much longer without losing the focus and direction, and any game that plays for up to 20 hours is usually padded to the rafters with filler, something of which The Fall Of Max Payne is utterly devoid. The only criticism I can muster is the length and even that's up for debate.
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